SCREAM NOTE Scare Timer
Practice notebook delay timing before you write a name in-match.
The Scream Note lets authors set optional delay timers before a jumpscare fires — write the name, establish an alibi on another floor, then listen for the scream when the countdown ends. Mastering delays separates accidental authors from elimination winners.
This fan-made Scare Timer reproduces 0–300 second countdowns in your browser so you can feel timing without burning cursed pages. Read Scream Note mechanic for in-game UI steps and winning strategies for when delays win rounds.
Use the timer
Set a delay, start the timer, and move to your alibi position before it hits zero.
When to use each delay range
| Seconds | Scenario |
|---|---|
| 0–15 | Immediate strike during active chase or loot animation |
| 15–45 | Walk to alibi location on another map floor |
| 45–90 | Wait for victim to reach bridge or exit choke |
| 90–180 | Long con — cooperative trust building before betrayal |
| 180–300 | Rare streamer or roleplay moments — easy to forget in match |
Alibi checklist
Before starting the timer in-game, plan:
- Where you will be when the scare lands.
- Who can vouch for you (or who you will blame).
- Whether victim is at strike two — worth spending tier-S scares from tier list.
- Voice chat story you will tell if accused early.
Run the timer on a second device while playing — phone browser open to this page works.
Group practice drill
Private lobby exercise for four players:
- Everyone agrees to no elimination, delay-only round.
- One author sets 30 seconds, others guess who wrote when scare hits.
- Rotate authors until everyone reads false accusations correctly.
Graduate to co-op multiplayer voice tactics after drill.
Limitations
This tool does not trigger real scares, connect to Steam, or read game memory. In-match maximum delay may differ slightly from 300 seconds — verify in UI after updates.
Related pages
| Topic | Link |
|---|---|
| All tools | Tools hub |
| Controls | Settings guide |
| Streamer timing | Streamer Mode |
| Escape timing | Escape walkthrough |
Time your scares like a punchline — setup on the stairs, payoff on the bridge.
Common timing mistakes
Authors fail delays when they set timers longer than their alibi story supports, forget to mute Discord while selling innocence on in-game voice, or trigger scares during server lag windows where footstep audio desyncs. Practice shorter 15–30 second windows first in private lobbies before attempting 90+ second bridge traps.
Syncing with teammates
Even in elimination mode, duos can rehearse delays together: one player distracts a target in voice chat while the author starts this timer on a phone. When the countdown finishes, the distractor should still be talking — the scare lands mid-sentence and the alibi holds. Advanced groups map timer length to map floor travel time measured in prior rounds.
Mobile and second-screen use
Keep this page open on a phone beside your keyboard. Rotate the slider with your thumb, tap Start, and glance during loot animations on monitor. Do not alt-tab on single-monitor setups during live elimination matches — practice delays between rounds instead.
Frequently Asked Questions
Quick answers about SCREAM NOTE gameplay and this wiki.
Does this timer affect the game?
No. It is a standalone browser countdown for practice only.
What is the maximum delay?
This tool supports 0–300 seconds in five-second steps, matching common notebook timer ranges.
Can I use this while streaming?
Yes — add browser source in OBS or open on phone off-camera.
Why practice delays?
Delayed scares let you establish alibis and strike during map hazards — core elimination tactic.
Where is the in-game timer?
Inside the Scream Note activation UI — see the mechanic guide for screenshots and steps.